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Modular Megafauna Model 1.1.5
A physiological, dynamic herbivore simulator in C++.
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Definition of forage types (grass, browse, etc.) More...
#include <cassert>#include <set>#include <string>Go to the source code of this file.
Namespaces | |
| namespace | Fauna |
Enumerations | |
| enum class | Fauna::ForageType { Fauna::Grass , Fauna::Inedible } |
| Different types of forage. More... | |
Functions | |
| const std::string & | Fauna::get_forage_type_name (const ForageType) |
| Get a short, lowercase string identifier for a forage type. More... | |
Variables | |
| const int | Fauna::FORAGE_TYPE_COUNT = (int)ForageType::Inedible + 1 |
| Number of elements in ForageType. More... | |
| const std::set< ForageType > | Fauna::FORAGE_TYPES = get_all_forage_types() |
Definition of forage types (grass, browse, etc.)