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Modular Megafauna Model 1.1.5
A physiological, dynamic herbivore simulator in C++.
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Interaction with the filesystem on Unix and Windows platforms. More...
#include <string>Go to the source code of this file.
Namespaces | |
| namespace | Fauna |
Functions | |
| void | Fauna::create_directories (const std::string path, const mode_t mode=0755) |
| Create a folder including all its parent folders. More... | |
| bool | Fauna::directory_exists (const std::string path) |
| Check whether a folder in the filesystem exists. More... | |
| bool | Fauna::file_exists (const std::string &path) |
| Check whether a file in the filesystem exists. More... | |
| void | Fauna::remove_directory (const std::string &path) |
| Delete a directory recursively. More... | |
Interaction with the filesystem on Unix and Windows platforms.